ai-game-art-pipeline

SKILLWorkflowCommunity
v0.0.0ybuild-aiMITAktualisiert vor 2 Mon.Quelle →

Provider-neutral open-source skill for planning and producing game-runtime art assets and animation: static props/icons, canonical character sheets, combat sprites, 3D/video motion references, Veo/Seedance-style video-to-frames, cinematic ultimates, backgrounds, FX, SFX, runtime packaging, and QA. U

Community-submitted skill. Not yet reviewed by the Forge team. Full prompt content may not be available.Request review →
295Sterne
1Clients
1Formate
vor 2 Mon.Letzte Aktualisierung
Skill
Autorybuild-ai
Version0.0.0
LizenzMIT
KategorieWorkflow
Formateskill.md
PromptNicht veröffentlicht
Kompatibilität
Claude✓ Unterstützt
Cursor
Copilot
ChatGPT
Gemini
Über

Provider-neutral open-source skill for planning and producing game-runtime art assets and animation: static props/icons, canonical character sheets, combat sprites, 3D/video motion references, Veo/Seedance-style video-to-frames, cinematic ultimates, backgrounds, FX, SFX, runtime packaging, and QA. Use when building actual game assets for PixiJS/Canvas/Unity/Godot/SpriteKit/etc., not one-off market

Schlagwörter
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