blender-syntax-animation

SKILLWorkflowCommunity
v0.0.0Impertio-StudioMITAktualisiert vor 1 Mon.Quelle →

Use when creating animations programmatically in Blender -- keyframes, FCurves, Actions, NLA strips, drivers, or armature operations. Prevents the breaking change pitfall of using bone.layers (removed in 4.0) instead of BoneCollection. Covers keyframe_insert, FCurve access, Action data blocks, NLA s

Community-submitted skill. Not yet reviewed by the Forge team. Full prompt content may not be available.Request review →
30Repo-Sterne
1Clients
1Formate
vor 1 Mon.Letzte Aktualisierung
Skill
AutorImpertio-Studio
Version0.0.0
LizenzMIT
KategorieWorkflow
Formateskill.md
PromptNicht veröffentlicht
Kompatibilität
Claude✓ Unterstützt
Cursor
Copilot
ChatGPT
Gemini
Über

Use when creating animations programmatically in Blender -- keyframes, FCurves, Actions, NLA strips, drivers, or armature operations. Prevents the breaking change pitfall of using bone.layers (removed in 4.0) instead of BoneCollection. Covers keyframe_insert, FCurve access, Action data blocks, NLA system, driver expressions, and timeline control. Keywords: keyframe, FCurve, Action, NLA, BoneCollec

Schlagwörter
skillclaude