dev.polyfork/polyfork

MCPCommunitylive
v1.0.0dev.polyforkUnknownAktualisiert vor 1 Mon.

Low-poly 3D models and kits for three.js and game engines: search, match, remix, preview.

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geprüft vor 23 Std. · 918 ms
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Abgeleitet aus den Transporten, die dieser Eintrag deklariert (streamable-http). Ein Client, der hier nicht steht, ist damit nicht ausgeschlossen — Forge kann ihn nur nicht bestätigen.

Automatisch aus öffentlichen Quellen indexiert. Vom Entwickler auf Forge noch nicht verifiziert.Diesen Eintrag beanspruchen →
vor 1 Mon.Letzte Aktualisierung
Paket
Autordev.polyfork
LizenzUnknown
Version1.0.0
Quellemcp-registry
Trust-Status
B
60/100Gut
✓Im Forge-Index gelistet+10/10
—Publisher-Identität verifiziert+0/30
→ Publisher: für diesen Eintrag ist kein Repository hinterlegt, daher kann `forge publish` die Inhaberschaft nicht automatisch prüfen. Nutze oben „Diesen Eintrag beanspruchen“ — Forge prüft diese Fälle von Hand.
—Domain-Verifizierung+0/10
→ Für diesen Eintragstyp derzeit nicht verfügbar — die Domain-Prüfung läuft heute nur für npm-gestützte Pakete, diese Zeile lässt sich hier also noch nicht erreichen, unabhängig davon, was auf der Domain liegt.
✓Prompt-Injection-Scan · sauber+30/30
✓Obfuskations-/Exfiltrations-Scan · sauber+20/20
StatusVon der Community indexiert
PublisherNicht verifiziert
SignaturNicht signiert
Domain—
Herkunft—
AbhängigkeitenNicht auditiert
Tool-Oberfläche12 Tools · keines privilegiert
Sicherheits-Scan✓ Saubervlive · heuteWie gut funktioniert dieser Scan?
EvaluierungenKeine
Indexiert15. Aug. 2026

Die Verifizierung bestätigt die Identität des Publishers (die Inhaberschaft am Repo), nicht die Sicherheit des Codes. Der Sicherheits-Scan deckt bekannte CVEs und verdächtige Installationsskripte ab.

Tools

12 Tools · keines privilegiert
Live am Endpunkt des Anbieters beobachtet23h ago

Aus einem echten MCP-Handshake initialize → tools/list gegen den deklarierten Endpunkt gelesen. Es wurde nie ein Tool aufgerufen — tools/list ist der lesende Introspektionsaufruf, den das Protokoll dafür vorsieht. Es spiegelt wider, was der Server in diesem Moment angeboten hat; ein gehosteter Endpunkt ist an keine Version gebunden und kann sich ohne Ankündigung ändern.

  • https://polyfork.dev/mcp12 Tools · 918 ms
search_assetsSearch the Polyfork catalogue of low-poly 3D assets for three.js. Use this whenever the user needs a model for a scene, game or site. Filter by triangle budget when the target is mobile or performance-sensitive. Results mix FREE and PRO assets: each carries `free` and `plan`. Paid assets are not so…

Search the Polyfork catalogue of low-poly 3D assets for three.js. Use this whenever the user needs a model for a scene, game or site. Filter by triangle budget when the target is mobile or performance-sensitive. Results mix FREE and PRO assets: each carries `free` and `plan`. Paid assets are not so…

ParameterTypBeschreibung
qstringwhat to look for, e.g. "windmill" or "sports car"
classstring—
freebooleanonly free assets
kitstringrestrict to one kit id
ikstringonly models that SOLVE rather than pose: "legs" walks with its feet finding your ground and staying planted, "arm" is a rooted boom whose tip you can aim, "1"…
max_trianglesintegertriangle budget ceiling; the usual constraint for mobile
min_trianglesinteger—
max_price_usdintegerDEPRECATED, per-asset prices are retired. Use free=1 for free-only
sortstring—
limitintegerdefault 20, max 50
compactbooleanshortlisting rows only (id, title, class, triangles, size_m, capability flags). Use this whenever you are surveying rather than choosing — a full-detail result…
get_assetFull detail for one asset: real-world size in metres, triangle count, palette, animatable parts, renders you can open to SEE it, and the correct download URLs for the caller. A model with has_ik true also returns a measured `gait` or `arm` block: segment lengths, foot offsets, phase order, step len…

Full detail for one asset: real-world size in metres, triangle count, palette, animatable parts, renders you can open to SEE it, and the correct download URLs for the caller. A model with has_ik true also returns a measured `gait` or `arm` block: segment lengths, foot offsets, phase order, step len…

ParameterTypBeschreibung
id*stringasset id, e.g. windmill-3aad49
find_matchingGiven one asset, return assets that BELONG IN A SCENE WITH IT: same kit first, then shared palette, then compatible real-world scale, spread across classes so you get a house, a tree and a barrel rather than eight houses. Use this to turn a single pick into a scene. Returns a ready preview URL.

Given one asset, return assets that BELONG IN A SCENE WITH IT: same kit first, then shared palette, then compatible real-world scale, spread across classes so you get a house, a tree and a barrel rather than eight houses. Use this to turn a single pick into a scene. Returns a ready preview URL.

ParameterTypBeschreibung
id*string—
limitintegerdefault 8, max 30
max_trianglesintegertriangle budget ceiling; applies to the preview scene as well
min_trianglesinteger—
freebooleanonly free assets
get_variantTurn a plain-words request ("oak cask", "taller", "five sails") into a ready call. `want` is matched against this asset's KNOB NAMES and OPTION VALUES, not against colour vocabulary: use the words from its -params.json into a ready createAsset() call for a remixable asset, plus a GLB URL of that ex…

Turn a plain-words request ("oak cask", "taller", "five sails") into a ready call. `want` is matched against this asset's KNOB NAMES and OPTION VALUES, not against colour vocabulary: use the words from its -params.json into a ready createAsset() call for a remixable asset, plus a GLB URL of that ex…

ParameterTypBeschreibung
id*string—
want*stringthe change in the user's own words
lookobjectRestyle the mesh, independently of any knob. Deliverable families: palette = reduced|gameboy|pico8|cga|mono; shading = toon|unlit. Example {"palette":"gameboy"…
preview_sceneCompose assets into a scene and return a URL the user can OPEN and orbit. Use it instead of handing over a block of three.js the user cannot run. Works with paid assets too: they render from a public preview, so the scene looks finished whether or not the user owns them. The result says what the sc…

Compose assets into a scene and return a URL the user can OPEN and orbit. Use it instead of handing over a block of three.js the user cannot run. Works with paid assets too: they render from a public preview, so the scene looks finished whether or not the user owns them. The result says what the sc…

ParameterTypBeschreibung
ids*arrayasset ids, in any order; up to 24
list_kitsKits are coherent sets built to one palette and one grid. Reach for a kit when the user is building a whole environment rather than looking for one object. Each carries a status: "published" means every planned part is built, "filling-up" means parts are still landing — and the parts of a filling-u…

Kits are coherent sets built to one palette and one grid. Reach for a kit when the user is building a whole environment rather than looking for one object. Each carries a status: "published" means every planned part is built, "filling-up" means parts are still landing — and the parts of a filling-u…

Für dieses Tool wurde kein Eingabeschema veröffentlicht.

get_kitEvery published part of one kit, with the same detail get_asset gives, so you can compose a whole scene from one call. Works on a kit that is still FILLING UP: you get the parts that exist today. A filling-up kit is not sold as a bundle yet, so recommend its parts rather than the kit — the free one…

Every published part of one kit, with the same detail get_asset gives, so you can compose a whole scene from one call. Works on a kit that is still FILLING UP: you get the parts that exist today. A filling-up kit is not sold as a bundle yet, so recommend its parts rather than the kit — the free one…

ParameterTypBeschreibung
id*stringkit id, from list_kits or an asset's `kit` field
compactbooleanshortlisting rows instead of full detail. A 45-part kit at full detail is a large result; use this when you are surveying rather than building.
get_terrainAT WHAT HEIGHT DO I PLACE THIS, and where can I build. Every kit ships a procedural TERRAIN program for its own ground, and the ground is no longer flat, so a y of 0 is wrong almost everywhere. Pass `at` with the x/z you want to place at and you get the ground height there; set position.y to it. `f…

AT WHAT HEIGHT DO I PLACE THIS, and where can I build. Every kit ships a procedural TERRAIN program for its own ground, and the ground is no longer flat, so a y of 0 is wrong almost everywhere. Pass `at` with the x/z you want to place at and you get the ground height there; set position.y to it. `f…

ParameterTypBeschreibung
id*stringterrain asset id. Omit to list every kit that has one.
flatsintegerhow many level sites to return (default 12, max 40)
atstringx,z;x,z;… — AT WHAT HEIGHT DO I PLACE THIS. Returns the ground height and slope under each point; set the object's position.y to the y you get back and it rest…
scatterintegern placement points the terrain picks itself, already on the ground and already filtered to slopes gentle enough to stand on, each with a random yaw. For rocks,…
profilestringx0,z0,x1,z1[,steps] — the ground along a straight line, for a road, a wall or a bridge
spanintegerblock size in 64m chunks, 1 to 4. Bigger blocks have more room and more sites.
erosionnumber0 to 1. Weathers the landforms: valleys smooth out, crests stay sharp. Changes where the level sites are, so ask with the same value you intend to build with.
flattennumber0 to 1. Clears a level area in the MIDDLE of the block for a settlement, leaving the landscape around it. Raise it when the natural sites are too small for wha…
who_am_iWhat this connection can currently do: whether a key is attached, which assets and kits it owns, and therefore which downloads will work. Call it before promising the user a paid file, and when a download 404s, rather than guessing whether the problem is the key or the asset.

What this connection can currently do: whether a key is attached, which assets and kits it owns, and therefore which downloads will work. Call it before promising the user a paid file, and when a download 404s, rather than guessing whether the problem is the key or the asset.

Für dieses Tool wurde kein Eingabeschema veröffentlicht.

buy_planBuy a Polyfork plan: Pro (monthly or yearly) or a one-payment lifetime seat. This tool NEVER charges anything itself. It returns a Stripe Checkout link and the exact amount; the payment happens on that page (cards and Link), and only with the user's approval of the amount. Call it with no arguments…

Buy a Polyfork plan: Pro (monthly or yearly) or a one-payment lifetime seat. This tool NEVER charges anything itself. It returns a Stripe Checkout link and the exact amount; the payment happens on that page (cards and Link), and only with the user's approval of the amount. Call it with no arguments…

ParameterTypBeschreibung
planstringwhat to buy; omit to list what is on sale, with prices
confirmstringthe checkout_id from an earlier call, WHOLE (starts with cs_, and may carry a second part after a dot): reports whether it has been paid and activates the plan…
get_helpHow to use this server: what the metadata means, the rules that are easy to get wrong (real-world metres, one material, never rescale to fake a fit), and worked recipes for building a scene. Call it when a tool did not behave as you expected, or before a multi-step build, instead of guessing.

How to use this server: what the metadata means, the rules that are easy to get wrong (real-world metres, one material, never rescale to fake a fit), and worked recipes for building a scene. Call it when a tool did not behave as you expected, or before a multi-step build, instead of guessing.

ParameterTypBeschreibung
topicstringomit for the overview
report_needReport a gap. Four kinds, and the last three are about THIS SERVER rather than the catalogue: kind=asset, we do not model what the user asked for (offer this whenever a search is empty or thin); kind=capability, you needed the server to do something it cannot; kind=output, a tool answered but not w…

Report a gap. Four kinds, and the last three are about THIS SERVER rather than the catalogue: kind=asset, we do not model what the user asked for (offer this whenever a search is empty or thin); kind=capability, you needed the server to do something it cannot; kind=output, a tool answered but not w…

ParameterTypBeschreibung
need*stringwhat was missing, in plain words (max 500 characters; put the detail in `context`, which takes 1000)
kindstringdefaults to asset
toolstringwhich tool this is about, for capability/output/docs
contextstringwhat the user was building, or what you expected instead
emailstringonly if the user offers it

12 von 12 Tools haben eine Beschreibung veröffentlicht.

Tool-Namen und -Beschreibungen stammen vom Publisher und werden wortgetreu als inerter Text angezeigt. Es sind die Zeichenketten, die ein MCP-Client an ein Modell übergibt, deshalb prüft Forge sie auf Prompt-Injection-Muster — jeder Befund erscheint oben beim Sicherheits-Scan. „Privilegiert“ ist ein Schlagwort-Treffer im Tool-Namen, keine Prüfung dessen, was das Tool tut: ein harmlos klingender Name kann trotzdem alles tun.

Über

Low-poly 3D models and kits for three.js and game engines: search, match, remix, preview.

Schlagwörter
mcp
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Keine Abdeckung der Abhängigkeiten

Dieser Eintrag veröffentlicht kein npm-Paket, daher hat Forge keinen Abhängigkeitsbaum dafür. Das ist eine Lücke in der Abdeckung — keine Aussage, dass er keine Abhängigkeiten hat.