fluid-vs-tricky

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v0.0.0tedgoldsteinMITAktualisiert vor 1 Mon.Quelle →

Build order under uncertainty. Two regimes, two strategies. When requirements and design are *fluid* — still being shaped by what you discover building — build the GUI and the foundation simultaneously, in feedback with each other; the GUI surfaces gaps the foundation didn't anticipate, and the foun

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Autortedgoldstein
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Build order under uncertainty. Two regimes, two strategies. When requirements and design are *fluid* — still being shaped by what you discover building — build the GUI and the foundation simultaneously, in feedback with each other; the GUI surfaces gaps the foundation didn't anticipate, and the foundation forces concrete decisions the GUI was hiding. When the going gets *tricky* — when the layer y

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