game-design-molyneux-lens

SKILLWorkflowCommunity
v0.0.0StanestaneUnknownAktualisiert vor 1 Mon.Quelle →

Stress-test a game concept, feature, system, or pitch through a deliberately provocative, ambition-seeking design lens inspired by Peter Molyneux-style overstatement. Use when a concept feels too safe, too polite, under-fantasized, mechanically competent but emotionally weak, or in need of sharp pro

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vor 1 Mon.Letzte Aktualisierung
Skill
AutorStanestane
Version0.0.0
LizenzUnknown
KategorieWorkflow
Formateskill.md
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Claude✓ Unterstützt
Cursor
Copilot
ChatGPT
Gemini
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Stress-test a game concept, feature, system, or pitch through a deliberately provocative, ambition-seeking design lens inspired by Peter Molyneux-style overstatement. Use when a concept feels too safe, too polite, under-fantasized, mechanically competent but emotionally weak, or in need of sharp provocations that push fantasy, reactivity, and memorable moments before being grounded back into reali

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