game-design-player-need-satisfaction-audit

SKILLWorkflowCommunity
v0.0.0StanestaneUnknownAktualisiert vor 1 Mon.Quelle →

Audit a game, feature, live-ops system, onboarding flow, progression loop, social feature, monetization flow, or return loop for player need satisfaction using Self-Determination Theory and the PENS lens. Use when evaluating whether a design is actually fun beyond surface KPIs, diagnosing weak reten

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Skill
AutorStanestane
Version0.0.0
LizenzUnknown
KategorieWorkflow
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Audit a game, feature, live-ops system, onboarding flow, progression loop, social feature, monetization flow, or return loop for player need satisfaction using Self-Determination Theory and the PENS lens. Use when evaluating whether a design is actually fun beyond surface KPIs, diagnosing weak retention or shallow engagement, comparing variants, identifying where a system denies autonomy, competen

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