game-developer

SKILLWorkflowCommunity
v0.0.0JeffallanMITAktualisiert vor 13 TQuelle →

Use when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance. Invoke to implement ECS architecture, configure physics systems and colliders, set up multiplayer networking with lag compensation, optimize frame rates to 60+ FPS targets, develop shaders, or

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vor 13 TLetzte Aktualisierung
Skill
AutorJeffallan
Version0.0.0
LizenzMIT
KategorieWorkflow
Formateskill.md
PromptÖffnen (siehe Tab „Prompt“)
Kompatibilität
Claude✓ Unterstützt
Cursor
Copilot
ChatGPT
Gemini
Über

Use when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance. Invoke to implement ECS architecture, configure physics systems and colliders, set up multiplayer networking with lag compensation, optimize frame rates to 60+ FPS targets, develop shaders, or apply game design patterns such as object pooling and state machines. Trigger keywords: Unity, Unrea

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