game-feel-and-juice

SKILLWorkflowCommunity
v0.0.0rondorkerinMITAktualisiert vor 1 Mon.Quelle →

Use when designing, tuning, or reviewing the moment-to-moment feel of ANY action in ANY genre — responsiveness, input latency, forgiveness windows (coyote time, input buffering), the juice toolkit (hit-stop, screen shake, squash/stretch, particles, easing, sound layering), the 12 animation principle

Community-submitted skill. Not yet reviewed by the Forge team. Full prompt content may not be available.Request review →
25Repo-Sterne
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1Formate
vor 1 Mon.Letzte Aktualisierung
Skill
Autorrondorkerin
Version0.0.0
LizenzMIT
KategorieWorkflow
Formateskill.md
PromptNicht veröffentlicht
Kompatibilität
Claude✓ Unterstützt
Cursor
Copilot
ChatGPT
Gemini
Über

Use when designing, tuning, or reviewing the moment-to-moment feel of ANY action in ANY genre — responsiveness, input latency, forgiveness windows (coyote time, input buffering), the juice toolkit (hit-stop, screen shake, squash/stretch, particles, easing, sound layering), the 12 animation principles, camera feel, and UI/menu feel. Also use to diagnose controls that feel floaty, laggy, mushy, weig

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