threejs-syntax-materials

SKILLWorkflowCommunity
v0.0.0Impertio-StudioMITAktualisiert vor 1 Mon.Quelle →

Use when choosing or configuring materials, loading textures, or setting up PBR workflows in Three.js. Prevents the common mistake of wrong color space on textures, forgetting material.dispose(), or not calling material.needsUpdate after changes. Covers all 15+ material types, PBR metalness/roughnes

Community-submitted skill. Not yet reviewed by the Forge team. Full prompt content may not be available.Request review →
11Repo-Sterne
1Clients
1Formate
vor 1 Mon.Letzte Aktualisierung
Skill
AutorImpertio-Studio
Version0.0.0
LizenzMIT
KategorieWorkflow
Formateskill.md
PromptNicht veröffentlicht
Kompatibilität
Claude✓ Unterstützt
Cursor
Copilot
ChatGPT
Gemini
Über

Use when choosing or configuring materials, loading textures, or setting up PBR workflows in Three.js. Prevents the common mistake of wrong color space on textures, forgetting material.dispose(), or not calling material.needsUpdate after changes. Covers all 15+ material types, PBR metalness/roughness, MeshPhysicalMaterial, texture maps, color space. Keywords: MeshStandardMaterial, MeshPhysicalMate

Schlagwörter
skillclaude