usagi-game-dev

SKILLWorkflowCommunity
v0.0.0LonghuiberkeleyMITAktualisiert vor 2 Mon.Quelle →

Build, run, debug, and ship 2D pixel-art games with the Usagi engine (Lua 5.5, hot-reload, one-command export to Linux/macOS/Windows/Web). Use whenever the user mentions Usagi, the `usagi` CLI (init/dev/run/export/tools), or Usagi-specific APIs such as the `_init`/`_update`/`_draw` callbacks, `gfx.s

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1Clients
1Formate
vor 2 Mon.Letzte Aktualisierung
Skill
AutorLonghuiberkeley
Version0.0.0
LizenzMIT
KategorieWorkflow
Formateskill.md
PromptNicht veröffentlicht
Kompatibilität
Claude✓ Unterstützt
Cursor
Copilot
ChatGPT
Gemini
Über

Build, run, debug, and ship 2D pixel-art games with the Usagi engine (Lua 5.5, hot-reload, one-command export to Linux/macOS/Windows/Web). Use whenever the user mentions Usagi, the `usagi` CLI (init/dev/run/export/tools), or Usagi-specific APIs such as the `_init`/`_update`/`_draw` callbacks, `gfx.spr`, `gfx.clear`, `input.pressed`/`input.held`, `sfx.play`, `music.loop`, `usagi.save`, or `effect.s

Schlagwörter
skillclaude