balance-tuning

SKILLFlujo de trabajocomunidad
v0.0.0NEXPACE-LimitedUnknownActualizado hace 1 mFuente →

Reviews and tunes game balance across difficulty and progression curves, session pacing, option or strategy trade-offs, and reward economies. Use when players report that a game is too hard, easy, short, long, or grindy; a weapon, upgrade, or strategy dominates; damage, health, spawn, drop, price, o

Community-submitted skill. Not yet reviewed by the Forge team. Full prompt content may not be available.Request review →
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hace 1 mÚltima actualización
Skill
AutorNEXPACE-Limited
Versión0.0.0
LicenciaUnknown
CategoríaFlujo de trabajo
Formatosskill.md
PromptNo publicado
Compatibilidad
Claude✓ Compatible
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Copilot—
ChatGPT—
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Reviews and tunes game balance across difficulty and progression curves, session pacing, option or strategy trade-offs, and reward economies. Use when players report that a game is too hard, easy, short, long, or grindy; a weapon, upgrade, or strategy dominates; damage, health, spawn, drop, price, or progression values need tuning; or a requested pre-release balance pass has not been validated. Es

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skillclaude

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Esta entrada no publica ningún paquete de npm, así que Forge no tiene un árbol de dependencias para ella. Es una carencia de cobertura, no una afirmación de que no tenga dependencias.