contour-to-mesh

SKILLFlujo de trabajocomunidad
v0.0.0RobLe3MITActualizado hace 3 mFuente →

Build Blender mesh surfaces directly from extracted 2D contours/masks instead of approximate primitives. Use for 1:1 mascot/logo reconstruction, exact leaf/petal silhouettes, filled wireframe shapes, shallow bas-relief forms, or when the model outline must match a front template before adding depth.

Community-submitted skill. Not yet reviewed by the Forge team. Full prompt content may not be available.Request review →
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1Clientes
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hace 3 mÚltima actualización
Skill
AutorRobLe3
Versión0.0.0
LicenciaMIT
CategoríaFlujo de trabajo
Formatosskill.md
PromptNo publicado
Compatibilidad
Claude✓ Compatible
Cursor
Copilot
ChatGPT
Gemini
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Build Blender mesh surfaces directly from extracted 2D contours/masks instead of approximate primitives. Use for 1:1 mascot/logo reconstruction, exact leaf/petal silhouettes, filled wireframe shapes, shallow bas-relief forms, or when the model outline must match a front template before adding depth.

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