dayz-launch-objectbuilder

SKILLFlujo de trabajocomunidad
v0.0.0DayZ-n-ChillUnknownFuente →

Open Object Builder (DayZ Tools' .p3d model editor) from the CLI, optionally pointed at a specific .p3d file or mod folder. Spawns detached so the shell returns immediately. Requires /dayz-setup-objectbuilder to have been run once on the machine. Replaces clicking through Steam → DayZ Tools → Object

Community-submitted skill. Not yet reviewed by the Forge team. Full prompt content may not be available.Request review →
1Clientes
1Formatos
Skill
AutorDayZ-n-Chill
Versión0.0.0
LicenciaUnknown
CategoríaFlujo de trabajo
Formatosskill.md
PromptNo publicado
Compatibilidad
Claude✓ Compatible
Cursor—
Copilot—
ChatGPT—
Gemini—
Acerca de

Open Object Builder (DayZ Tools' .p3d model editor) from the CLI, optionally pointed at a specific .p3d file or mod folder. Spawns detached so the shell returns immediately. Requires /dayz-setup-objectbuilder to have been run once on the machine. Replaces clicking through Steam → DayZ Tools → Object Builder → File → Open.

Palabras clave
skillclaude

Sin cobertura de dependencias

Esta entrada no publica ningún paquete de npm, así que Forge no tiene un árbol de dependencias para ella. Es una carencia de cobertura, no una afirmación de que no tenga dependencias.