Design-time interaction design: feature flows, task flows, user flows, and wireflows, plus PRD-to-scenario translation and systematic edge-case + failure-path enumeration. Use when asked to 'map the flow', 'design the user flow / task flow', 'design this feature end-to-end', 'translate this PRD into
Design-time interaction design: feature flows, task flows, user flows, and wireflows, plus PRD-to-scenario translation and systematic edge-case + failure-path enumeration. Use when asked to 'map the flow', 'design the user flow / task flow', 'design this feature end-to-end', 'translate this PRD into screens/scenarios', 'what are the edge cases', 'what happens if X fails', or before any high-fideli
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