dev.polyfork/polyfork

MCPcomunidaden línea
v1.0.0dev.polyforkUnknownActualizado hace 1 m

Low-poly 3D models and kits for three.js and game engines: search, match, remix, preview.

Estado del endpointen línea
comprobado hace 23 h · 918 ms
100 % de las últimas 5 comprobaciones llegaron a este endpoint
Funciona en
ClaudeCursorCopilotChatGPTGemini

Inferido de los transportes que declara este listado (streamable-http). Que un cliente no aparezca aquí no significa que se haya descartado: simplemente Forge no puede confirmarlo.

Indexado automáticamente desde fuentes públicas. Aún sin verificar por su desarrollador en Forge.Reclamar este listado →
hace 1 mÚltima actualización
Paquete
Autordev.polyfork
LicenciaUnknown
Versión1.0.0
Fuentemcp-registry
Estado de confianza
B
60/100Bueno
✓Listado en el índice de Forge+10/10
—Identidad del publicador verificada+0/30
→ Publicador: este listado no tiene ningún repositorio registrado, así que `forge publish` no puede verificar la propiedad de forma automática. Usa «Reclamar este listado» arriba — en Forge lo revisamos a mano.
—Verificación de dominio+0/10
→ Ahora mismo no está disponible para este tipo de listado: hoy la comprobación de dominio solo se ejecuta para paquetes publicados en npm, así que esta fila todavía no se puede conseguir aquí, sea lo que sea lo que haya alojado en el dominio.
✓Análisis de inyección de prompts · limpio+30/30
✓Análisis de ofuscación / exfiltración · limpio+20/20
EstadoIndexado por la comunidad
PublicadorSin verificar
FirmaSin firmar
Dominio—
Procedencia—
DependenciasSin auditar
Superficie de herramientas12 herramientas · ninguna privilegiada
Análisis de seguridad✓ Limpiovlive · hoy¿Qué tan bien funciona este análisis?
EvaluacionesNinguna
Indexado15 ago 2026

La verificación confirma la identidad del publicador (la propiedad del repo), no la seguridad del código. El análisis de seguridad cubre los CVE conocidos y los scripts de instalación sospechosos.

Herramientas

12 herramientas · ninguna privilegiada
Observado en vivo desde el endpoint del proveedor23h ago

Leído de un handshake MCP real initialize → tools/list contra el endpoint declarado. No se invocó ninguna herramienta: tools/list es la llamada de introspección de solo lectura que el protocolo define para esto. Refleja lo que el servidor anunciaba en ese momento; un endpoint alojado no está fijado a ninguna versión y puede cambiar sin avisar.

  • https://polyfork.dev/mcp12 herramientas · 918 ms
search_assetsSearch the Polyfork catalogue of low-poly 3D assets for three.js. Use this whenever the user needs a model for a scene, game or site. Filter by triangle budget when the target is mobile or performance-sensitive. Results mix FREE and PRO assets: each carries `free` and `plan`. Paid assets are not so…

Search the Polyfork catalogue of low-poly 3D assets for three.js. Use this whenever the user needs a model for a scene, game or site. Filter by triangle budget when the target is mobile or performance-sensitive. Results mix FREE and PRO assets: each carries `free` and `plan`. Paid assets are not so…

ParámetroTipoDescripción
qstringwhat to look for, e.g. "windmill" or "sports car"
classstring—
freebooleanonly free assets
kitstringrestrict to one kit id
ikstringonly models that SOLVE rather than pose: "legs" walks with its feet finding your ground and staying planted, "arm" is a rooted boom whose tip you can aim, "1"…
max_trianglesintegertriangle budget ceiling; the usual constraint for mobile
min_trianglesinteger—
max_price_usdintegerDEPRECATED, per-asset prices are retired. Use free=1 for free-only
sortstring—
limitintegerdefault 20, max 50
compactbooleanshortlisting rows only (id, title, class, triangles, size_m, capability flags). Use this whenever you are surveying rather than choosing — a full-detail result…
get_assetFull detail for one asset: real-world size in metres, triangle count, palette, animatable parts, renders you can open to SEE it, and the correct download URLs for the caller. A model with has_ik true also returns a measured `gait` or `arm` block: segment lengths, foot offsets, phase order, step len…

Full detail for one asset: real-world size in metres, triangle count, palette, animatable parts, renders you can open to SEE it, and the correct download URLs for the caller. A model with has_ik true also returns a measured `gait` or `arm` block: segment lengths, foot offsets, phase order, step len…

ParámetroTipoDescripción
id*stringasset id, e.g. windmill-3aad49
find_matchingGiven one asset, return assets that BELONG IN A SCENE WITH IT: same kit first, then shared palette, then compatible real-world scale, spread across classes so you get a house, a tree and a barrel rather than eight houses. Use this to turn a single pick into a scene. Returns a ready preview URL.

Given one asset, return assets that BELONG IN A SCENE WITH IT: same kit first, then shared palette, then compatible real-world scale, spread across classes so you get a house, a tree and a barrel rather than eight houses. Use this to turn a single pick into a scene. Returns a ready preview URL.

ParámetroTipoDescripción
id*string—
limitintegerdefault 8, max 30
max_trianglesintegertriangle budget ceiling; applies to the preview scene as well
min_trianglesinteger—
freebooleanonly free assets
get_variantTurn a plain-words request ("oak cask", "taller", "five sails") into a ready call. `want` is matched against this asset's KNOB NAMES and OPTION VALUES, not against colour vocabulary: use the words from its -params.json into a ready createAsset() call for a remixable asset, plus a GLB URL of that ex…

Turn a plain-words request ("oak cask", "taller", "five sails") into a ready call. `want` is matched against this asset's KNOB NAMES and OPTION VALUES, not against colour vocabulary: use the words from its -params.json into a ready createAsset() call for a remixable asset, plus a GLB URL of that ex…

ParámetroTipoDescripción
id*string—
want*stringthe change in the user's own words
lookobjectRestyle the mesh, independently of any knob. Deliverable families: palette = reduced|gameboy|pico8|cga|mono; shading = toon|unlit. Example {"palette":"gameboy"…
preview_sceneCompose assets into a scene and return a URL the user can OPEN and orbit. Use it instead of handing over a block of three.js the user cannot run. Works with paid assets too: they render from a public preview, so the scene looks finished whether or not the user owns them. The result says what the sc…

Compose assets into a scene and return a URL the user can OPEN and orbit. Use it instead of handing over a block of three.js the user cannot run. Works with paid assets too: they render from a public preview, so the scene looks finished whether or not the user owns them. The result says what the sc…

ParámetroTipoDescripción
ids*arrayasset ids, in any order; up to 24
list_kitsKits are coherent sets built to one palette and one grid. Reach for a kit when the user is building a whole environment rather than looking for one object. Each carries a status: "published" means every planned part is built, "filling-up" means parts are still landing — and the parts of a filling-u…

Kits are coherent sets built to one palette and one grid. Reach for a kit when the user is building a whole environment rather than looking for one object. Each carries a status: "published" means every planned part is built, "filling-up" means parts are still landing — and the parts of a filling-u…

No se publicó ningún esquema de entrada para esta herramienta.

get_kitEvery published part of one kit, with the same detail get_asset gives, so you can compose a whole scene from one call. Works on a kit that is still FILLING UP: you get the parts that exist today. A filling-up kit is not sold as a bundle yet, so recommend its parts rather than the kit — the free one…

Every published part of one kit, with the same detail get_asset gives, so you can compose a whole scene from one call. Works on a kit that is still FILLING UP: you get the parts that exist today. A filling-up kit is not sold as a bundle yet, so recommend its parts rather than the kit — the free one…

ParámetroTipoDescripción
id*stringkit id, from list_kits or an asset's `kit` field
compactbooleanshortlisting rows instead of full detail. A 45-part kit at full detail is a large result; use this when you are surveying rather than building.
get_terrainAT WHAT HEIGHT DO I PLACE THIS, and where can I build. Every kit ships a procedural TERRAIN program for its own ground, and the ground is no longer flat, so a y of 0 is wrong almost everywhere. Pass `at` with the x/z you want to place at and you get the ground height there; set position.y to it. `f…

AT WHAT HEIGHT DO I PLACE THIS, and where can I build. Every kit ships a procedural TERRAIN program for its own ground, and the ground is no longer flat, so a y of 0 is wrong almost everywhere. Pass `at` with the x/z you want to place at and you get the ground height there; set position.y to it. `f…

ParámetroTipoDescripción
id*stringterrain asset id. Omit to list every kit that has one.
flatsintegerhow many level sites to return (default 12, max 40)
atstringx,z;x,z;… — AT WHAT HEIGHT DO I PLACE THIS. Returns the ground height and slope under each point; set the object's position.y to the y you get back and it rest…
scatterintegern placement points the terrain picks itself, already on the ground and already filtered to slopes gentle enough to stand on, each with a random yaw. For rocks,…
profilestringx0,z0,x1,z1[,steps] — the ground along a straight line, for a road, a wall or a bridge
spanintegerblock size in 64m chunks, 1 to 4. Bigger blocks have more room and more sites.
erosionnumber0 to 1. Weathers the landforms: valleys smooth out, crests stay sharp. Changes where the level sites are, so ask with the same value you intend to build with.
flattennumber0 to 1. Clears a level area in the MIDDLE of the block for a settlement, leaving the landscape around it. Raise it when the natural sites are too small for wha…
who_am_iWhat this connection can currently do: whether a key is attached, which assets and kits it owns, and therefore which downloads will work. Call it before promising the user a paid file, and when a download 404s, rather than guessing whether the problem is the key or the asset.

What this connection can currently do: whether a key is attached, which assets and kits it owns, and therefore which downloads will work. Call it before promising the user a paid file, and when a download 404s, rather than guessing whether the problem is the key or the asset.

No se publicó ningún esquema de entrada para esta herramienta.

buy_planBuy a Polyfork plan: Pro (monthly or yearly) or a one-payment lifetime seat. This tool NEVER charges anything itself. It returns a Stripe Checkout link and the exact amount; the payment happens on that page (cards and Link), and only with the user's approval of the amount. Call it with no arguments…

Buy a Polyfork plan: Pro (monthly or yearly) or a one-payment lifetime seat. This tool NEVER charges anything itself. It returns a Stripe Checkout link and the exact amount; the payment happens on that page (cards and Link), and only with the user's approval of the amount. Call it with no arguments…

ParámetroTipoDescripción
planstringwhat to buy; omit to list what is on sale, with prices
confirmstringthe checkout_id from an earlier call, WHOLE (starts with cs_, and may carry a second part after a dot): reports whether it has been paid and activates the plan…
get_helpHow to use this server: what the metadata means, the rules that are easy to get wrong (real-world metres, one material, never rescale to fake a fit), and worked recipes for building a scene. Call it when a tool did not behave as you expected, or before a multi-step build, instead of guessing.

How to use this server: what the metadata means, the rules that are easy to get wrong (real-world metres, one material, never rescale to fake a fit), and worked recipes for building a scene. Call it when a tool did not behave as you expected, or before a multi-step build, instead of guessing.

ParámetroTipoDescripción
topicstringomit for the overview
report_needReport a gap. Four kinds, and the last three are about THIS SERVER rather than the catalogue: kind=asset, we do not model what the user asked for (offer this whenever a search is empty or thin); kind=capability, you needed the server to do something it cannot; kind=output, a tool answered but not w…

Report a gap. Four kinds, and the last three are about THIS SERVER rather than the catalogue: kind=asset, we do not model what the user asked for (offer this whenever a search is empty or thin); kind=capability, you needed the server to do something it cannot; kind=output, a tool answered but not w…

ParámetroTipoDescripción
need*stringwhat was missing, in plain words (max 500 characters; put the detail in `context`, which takes 1000)
kindstringdefaults to asset
toolstringwhich tool this is about, for capability/output/docs
contextstringwhat the user was building, or what you expected instead
emailstringonly if the user offers it

12 de 12 herramientas publicaron una descripción.

Los nombres y descripciones de las herramientas los escribe el publicador y se muestran literalmente como texto inerte. Son las cadenas que un cliente MCP pasa al modelo, así que Forge las analiza en busca de patrones de inyección de prompts — cualquier hallazgo aparece junto al análisis de seguridad de arriba. «Privilegiada» es una coincidencia de palabra clave en el nombre de la herramienta, no una auditoría de lo que hace: un nombre inofensivo puede hacer cualquier cosa.

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Low-poly 3D models and kits for three.js and game engines: search, match, remix, preview.

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mcp
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Sin cobertura de dependencias

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