game-world-design

SKILLFlujo de trabajocomunidad
v0.0.0worldwondererMITActualizado hace 9 dFuente →

Design game experience, systems, and levels. Converge the chosen concept into one GAME_DESIGN defining the player promise, core loop, how the world responds, the systems actually needed, level pacing, feedback, failure, and a fully playable prototype. Use for design the game world, deepen the gamepl

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hace 9 dÚltima actualización
Skill
Autorworldwonderer
Versión0.0.0
LicenciaMIT
CategoríaFlujo de trabajo
Formatosskill.md
PromptAbrir (ver la pestaña Prompt)
Compatibilidad
Claude✓ Compatible
Cursor
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ChatGPT
Gemini
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Design game experience, systems, and levels. Converge the chosen concept into one GAME_DESIGN defining the player promise, core loop, how the world responds, the systems actually needed, level pacing, feedback, failure, and a fully playable prototype. Use for design the game world, deepen the gameplay and levels, write the game design document, design the branching story structure, scenes, dialogu

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