godot-resources

SKILLFlujo de trabajocomunidad
v0.0.0gamedev-skillsApache-2.0Actualizado hace 10 dFuente →

Design data-driven Godot 4.7 games with custom Resource classes: define typed data with class_name + @export, save/load .tres/.res files, instance and duplicate resources, and load on demand with ResourceLoader (incl. threaded loading). Use when modeling items/stats/configs as data in a Godot projec

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Skill
Autorgamedev-skills
Versión0.0.0
LicenciaApache-2.0
CategoríaFlujo de trabajo
Formatosskill.md
PromptAbrir (ver la pestaña Prompt)
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Claude✓ Compatible
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Design data-driven Godot 4.7 games with custom Resource classes: define typed data with class_name + @export, save/load .tres/.res files, instance and duplicate resources, and load on demand with ResourceLoader (incl. threaded loading). Use when modeling items/stats/configs as data in a Godot project, creating .tres resources, or working with custom Resource subclasses and ResourceLoader/ResourceS

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