Remote-control Unity Editor from any AI IDE via file-based IPC. 62 tools, zero dependencies.
Remote-control the Unity Editor from any AI IDE — no ports, no dependencies, just works. Most AI coding assistants can read and write files, but they are blind to the Unity Editor — they can't inspect your scene, tweak materials, run tests, or profile performance. Unity AI Bridge gives AI full editor access. 65 tools, 15 categories — Scene, GameObject, Assets, Prefab, Script, Profiler,…
La verificación confirma la identidad del publicador (la propiedad del repo), no la seguridad del código. El análisis de seguridad cubre los CVE conocidos y los scripts de instalación sospechosos.
Forge no tiene ningún análisis registrado de esta entrada, así que no tiene ninguna observación de su superficie de herramientas. Eso es ausencia de pruebas, no prueba de que no exponga ninguna herramienta.
Remote-control the Unity Editor from any AI IDE — no ports, no dependencies, just works. Most AI coding assistants can read and write files, but they are blind to the Unity Editor — they can't inspect your scene, tweak materials, run tests, or profile performance. Unity AI Bridge gives AI full editor access. 65 tools, 15 categories — Scene, GameObject, Assets, Prefab, Script, Profiler, LightProbe, Screenshot, Runtime, Tests, and more. Covers the full editor workflow, not just file I/O.…