level-design

SKILLFlujo de trabajocomunidad
v0.0.0rondorkerinMITActualizado hace 1 mFuente →

Use when designing, generating, or reviewing the craft of an individual level, zone, or encounter — layout, wayfinding, structural type, lock-and-key gating, antepieces, arena design, in-level pacing, and the greybox process. Also use to diagnose levels where players get lost, challenge feels unfair

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hace 1 mÚltima actualización
Skill
Autorrondorkerin
Versión0.0.0
LicenciaMIT
CategoríaFlujo de trabajo
Formatosskill.md
PromptNo publicado
Compatibilidad
Claude✓ Compatible
Cursor
Copilot
ChatGPT
Gemini
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Use when designing, generating, or reviewing the craft of an individual level, zone, or encounter — layout, wayfinding, structural type, lock-and-key gating, antepieces, arena design, in-level pacing, and the greybox process. Also use to diagnose levels where players get lost, challenge feels unfair, pacing drags, or teaching moments land flat. Triggers on "level design", "level layout", "greybox"

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