The visual-craft lens for a frontend build — where the surface gets its color, type, depth, and motion. Use after seaworthy's build works, when establishing or auditing a visual language, or when a UI "looks off". The one shift: a polished interface is not a pile of hand-picked values — every visual
The visual-craft lens for a frontend build — where the surface gets its color, type, depth, and motion. Use after seaworthy's build works, when establishing or auditing a visual language, or when a UI "looks off". The one shift: a polished interface is not a pile of hand-picked values — every visual value is a TOKEN derived from a small SYSTEM, and ad-hoc values are the entropy that makes a UI loo