redot-scene-design

SKILLFlujo de trabajocomunidad
v0.0.0StephensmetanaMITActualizado hace 3 mFuente →

Redot 4 scene structure and boundaries. Triggers on "how should I structure this scene", "should this be its own scene", "what nodes do I need for X", "is my scene too big", scene boundary decisions. Covers self-containment, when to split, node hierarchy, @export injection, folder organization.

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Skill
AutorStephensmetana
Versión0.0.0
LicenciaMIT
CategoríaFlujo de trabajo
Formatosskill.md
PromptNo publicado
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Claude✓ Compatible
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Redot 4 scene structure and boundaries. Triggers on "how should I structure this scene", "should this be its own scene", "what nodes do I need for X", "is my scene too big", scene boundary decisions. Covers self-containment, when to split, node hierarchy, @export injection, folder organization.

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