threejs-ambient-contact-shading

SKILLFlujo de trabajocomunidad
v0.0.0linegelISCActualizado hace 23 dFuente →

Ground indirect lighting with ambient visibility in Three.js r185 WebGPU/TSL. Use when choosing authored material AO, dynamic GTAO, forward-lighting placement, reduced-resolution reconstruction, temporal AO, or bent normals.

Community-submitted skill. Not yet reviewed by the Forge team. Full prompt content may not be available.Request review →
5Estrellas del repo
1Clientes
1Formatos
hace 23 dÚltima actualización
Skill
Autorlinegel
Versión0.0.0
LicenciaISC
CategoríaFlujo de trabajo
Formatosskill.md
PromptNo publicado
Compatibilidad
Claude✓ Compatible
Cursor
Copilot
ChatGPT
Gemini
Acerca de

Ground indirect lighting with ambient visibility in Three.js r185 WebGPU/TSL. Use when choosing authored material AO, dynamic GTAO, forward-lighting placement, reduced-resolution reconstruction, temporal AO, or bent normals.

Palabras clave
skillclaude