threejs-core-renderer

SKILLFlujo de trabajocomunidad
v0.0.0Impertio-StudioMITActualizado hace 1 mFuente →

Use when initializing a Three.js renderer, setting up the render loop, handling window resize, configuring tone mapping, or managing color spaces. Prevents the common mistake of not capping pixel ratio, using wrong color space, or forgetting to enable shadow maps. Covers WebGLRenderer, render target

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AutorImpertio-Studio
Versión0.0.0
LicenciaMIT
CategoríaFlujo de trabajo
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Use when initializing a Three.js renderer, setting up the render loop, handling window resize, configuring tone mapping, or managing color spaces. Prevents the common mistake of not capping pixel ratio, using wrong color space, or forgetting to enable shadow maps. Covers WebGLRenderer, render targets, tone mapping, color management. Keywords: WebGLRenderer, render loop, setSize, setPixelRatio, ton

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