threejs-impl-lighting

SKILLFlujo de trabajocomunidad
v0.0.0Impertio-StudioMITActualizado hace 1 mFuente →

Use when setting up lighting in a Three.js scene: ambient, directional, point, spot, area, or environment lighting. Prevents the common mistake of too many shadow-casting lights, wrong intensity units, or missing environment maps for PBR. Covers all 7 light types, PMREMGenerator, HDR environment map

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hace 1 mÚltima actualización
Skill
AutorImpertio-Studio
Versión0.0.0
LicenciaMIT
CategoríaFlujo de trabajo
Formatosskill.md
PromptNo publicado
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Claude✓ Compatible
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Use when setting up lighting in a Three.js scene: ambient, directional, point, spot, area, or environment lighting. Prevents the common mistake of too many shadow-casting lights, wrong intensity units, or missing environment maps for PBR. Covers all 7 light types, PMREMGenerator, HDR environment maps, physically correct intensity, helpers. Keywords: lighting, AmbientLight, DirectionalLight, PointL

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