threejs-procedural-buildings-and-cities

SKILLFlujo de trabajocomunidad
v0.0.0linegelISCActualizado hace 23 dFuente →

Compile procedural buildings, cities, and semantic site assemblies in Three.js r185 WebGPU/TSL. Use for building massing and facades, city-scale architectural batching and LOD, or deterministic placement of heterogeneous site assets around architecture.

Community-submitted skill. Not yet reviewed by the Forge team. Full prompt content may not be available.Request review →
5Estrellas del repo
1Clientes
1Formatos
hace 23 dÚltima actualización
Skill
Autorlinegel
Versión0.0.0
LicenciaISC
CategoríaFlujo de trabajo
Formatosskill.md
PromptNo publicado
Compatibilidad
Claude✓ Compatible
Cursor
Copilot
ChatGPT
Gemini
Acerca de

Compile procedural buildings, cities, and semantic site assemblies in Three.js r185 WebGPU/TSL. Use for building massing and facades, city-scale architectural batching and LOD, or deterministic placement of heterogeneous site assets around architecture.

Palabras clave
skillclaude