threejs-syntax-controls

SKILLFlujo de trabajocomunidad
v0.0.0Impertio-StudioMITActualizado hace 1 mFuente →

Use when adding camera controls to a Three.js scene: orbit, pan, zoom, fly, first-person, or object manipulation. Prevents the common mistake of forgetting controls.update() in the render loop, not calling dispose(), or mixing controls. Covers OrbitControls, MapControls, FlyControls, PointerLockCont

Community-submitted skill. Not yet reviewed by the Forge team. Full prompt content may not be available.Request review →
11Estrellas del repo
1Clientes
1Formatos
hace 1 mÚltima actualización
Skill
AutorImpertio-Studio
Versión0.0.0
LicenciaMIT
CategoríaFlujo de trabajo
Formatosskill.md
PromptNo publicado
Compatibilidad
Claude✓ Compatible
Cursor
Copilot
ChatGPT
Gemini
Acerca de

Use when adding camera controls to a Three.js scene: orbit, pan, zoom, fly, first-person, or object manipulation. Prevents the common mistake of forgetting controls.update() in the render loop, not calling dispose(), or mixing controls. Covers OrbitControls, MapControls, FlyControls, PointerLockControls, TransformControls. Keywords: OrbitControls, controls, camera controls, orbit, pan, zoom, MapCo

Palabras clave
skillclaude