unity-headless-validation

SKILLFlujo de trabajocomunidad
v0.0.0JCreatesGHMITActualizado hace 2 mFuente →

Validate Unity C# changes from the command line — fast compile checks WITHOUT launching Unity, plus PlayMode/EditMode tests and editor automation (-executeMethod scene bakes) run in -batchmode on a lock-free clone so they work WHILE the editor is open on the project. Use WHENEVER you edit a Unity pr

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hace 2 mÚltima actualización
Skill
AutorJCreatesGH
Versión0.0.0
LicenciaMIT
CategoríaFlujo de trabajo
Formatosskill.md
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Validate Unity C# changes from the command line — fast compile checks WITHOUT launching Unity, plus PlayMode/EditMode tests and editor automation (-executeMethod scene bakes) run in -batchmode on a lock-free clone so they work WHILE the editor is open on the project. Use WHENEVER you edit a Unity project's C# and want to know it compiles/passes without clicking into the editor or waiting on a doma

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