Final Fantasy Tactics game data across the PSX, War of the Lions and Ivalice Chronicles releases
Déduit des transports déclarés par cette annonce (streamable-http). Un client absent de cette liste n’est pas écarté pour autant — c’est simplement quelque chose que Forge ne peut pas confirmer.
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Lu depuis un véritable échange MCP initialize → tools/list contre l’endpoint déclaré. Aucun outil n’a été invoqué — tools/list est l’appel d’introspection en lecture seule que le protocole prévoit pour cela. Cela reflète ce que le serveur annonçait à cet instant ; un endpoint hébergé n’est figé sur aucune version et peut changer sans préavis.
https://mcp.fftcompanion.app/mcp8 outils · 1398 mslist_versionsLists the three Final Fantasy Tactics releases covered by this server and how many records exist per entity kind in each. Call this first to pick a version.Lists the three Final Fantasy Tactics releases covered by this server and how many records exist per entity kind in each. Call this first to pick a version.
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searchFinds entities by name or id across equipment, abilities, jobs, monsters, bosses, locations and consumables. Returns ids and display names only — use get_records or a specific data tool to retrieve the actual data. Matches English, Japanese, Portuguese, Korean, Spanish, French and German names, and…Finds entities by name or id across equipment, abilities, jobs, monsters, bosses, locations and consumables. Returns ids and display names only — use get_records or a specific data tool to retrieve the actual data. Matches English, Japanese, Portuguese, Korean, Spanish, French and German names, and…
| Paramètre | Type | Description |
|---|---|---|
| version* | string | Which release to read. psx = original PlayStation, wotl = War of the Lions, ic = The Ivalice Chronicles. Data differs meaningfully between them. |
| query* | string | Name or id fragment, e.g. 'excalibur', 'battle axe', 'ベヒーモス'. |
| kinds | array | Restrict to these entity kinds. |
| lang | string | — |
| limit | integer | — |
get_recordsReturns complete records for up to 25 ids of one entity kind, including stats, costs, effects and availability with all cross-references resolved to names. Free while this deployment runs unmetered.Returns complete records for up to 25 ids of one entity kind, including stats, costs, effects and availability with all cross-references resolved to names. Free while this deployment runs unmetered.
| Paramètre | Type | Description |
|---|---|---|
| version* | string | Which release to read. psx = original PlayStation, wotl = War of the Lions, ic = The Ivalice Chronicles. Data differs meaningfully between them. |
| kind* | string | — |
| ids* | array | Entity ids from search. |
| lang | string | — |
query_equipmentFilters and sorts the equipment table — by category, weapon/armor type, cost, and stat thresholds. Use this instead of paging through get_records when shopping for "best X under Y gil". Free while this deployment runs unmetered.Filters and sorts the equipment table — by category, weapon/armor type, cost, and stat thresholds. Use this instead of paging through get_records when shopping for "best X under Y gil". Free while this deployment runs unmetered.
| Paramètre | Type | Description |
|---|---|---|
| version* | string | Which release to read. psx = original PlayStation, wotl = War of the Lions, ic = The Ivalice Chronicles. Data differs meaningfully between them. |
| category | string | — |
| subCategory | string | Narrower type, e.g. 'katana', 'robe', 'hat'. |
| maxCost | number | Maximum shop cost in gil. |
| minStat | object | Minimum values per stat, e.g. { weaponPower: 10, magicAttack: 2 }. |
| sortBy | string | Stat name to sort by, descending. Falls back to cost. |
| lang | string | — |
| limit | integer | — |
find_item_sourcesReverse lookup: every way to obtain a piece of equipment or a consumable — which outfitter unlocks it and after which battle, which monsters poach into it, and which treasure tiles hold it. This is indexed backwards from the game data and is not readable from the item record alone. Free while this…Reverse lookup: every way to obtain a piece of equipment or a consumable — which outfitter unlocks it and after which battle, which monsters poach into it, and which treasure tiles hold it. This is indexed backwards from the game data and is not readable from the item record alone. Free while this…
| Paramètre | Type | Description |
|---|---|---|
| version* | string | Which release to read. psx = original PlayStation, wotl = War of the Lions, ic = The Ivalice Chronicles. Data differs meaningfully between them. |
| itemId* | string | Equipment or consumable id, e.g. 'excalibur'. |
get_jobFull job record: raw stat multipliers and growth, static move/jump/evasion, the complete learnable ability set with JP costs, and which equipment types the job can equip. Also returns the version's stat ceilings for normalization. Free while this deployment runs unmetered.Full job record: raw stat multipliers and growth, static move/jump/evasion, the complete learnable ability set with JP costs, and which equipment types the job can equip. Also returns the version's stat ceilings for normalization. Free while this deployment runs unmetered.
| Paramètre | Type | Description |
|---|---|---|
| version* | string | Which release to read. psx = original PlayStation, wotl = War of the Lions, ic = The Ivalice Chronicles. Data differs meaningfully between them. |
| jobId* | string | Job id, e.g. 'ninja', 'calculator', 'darkKnight'. |
| lang | string | — |
get_monsterFull monster record: stat multipliers and growth by rank, poach drops (common and rare), ability set, and the random-battle locations it appears in per chapter — including which map you must travel from. Free while this deployment runs unmetered.Full monster record: stat multipliers and growth by rank, poach drops (common and rare), ability set, and the random-battle locations it appears in per chapter — including which map you must travel from. Free while this deployment runs unmetered.
| Paramètre | Type | Description |
|---|---|---|
| version* | string | Which release to read. psx = original PlayStation, wotl = War of the Lions, ic = The Ivalice Chronicles. Data differs meaningfully between them. |
| monsterId* | string | Monster id, e.g. 'behemoth', 'redPanther'. |
| lang | string | — |
compare_versionsCompares the same entity across psx, wotl and ic and reports exactly which fields changed. Answers questions like "was this weapon nerfed in War of the Lions?" or "did Ivalice Chronicles lift the female-only restriction?" that otherwise require holding three datasets side by side. Free while this d…Compares the same entity across psx, wotl and ic and reports exactly which fields changed. Answers questions like "was this weapon nerfed in War of the Lions?" or "did Ivalice Chronicles lift the female-only restriction?" that otherwise require holding three datasets side by side. Free while this d…
| Paramètre | Type | Description |
|---|---|---|
| kind* | string | — |
| id* | string | Entity id, present in at least one version. |
| versions | array | Which releases to compare. |
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Final Fantasy Tactics game data across the PSX, War of the Lions and Ivalice Chronicles releases
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