balance-tuning

SKILLWorkflowcommunauté
v0.0.0NEXPACE-LimitedUnknownMis à jour il y a 1 moisSource →

Reviews and tunes game balance across difficulty and progression curves, session pacing, option or strategy trade-offs, and reward economies. Use when players report that a game is too hard, easy, short, long, or grindy; a weapon, upgrade, or strategy dominates; damage, health, spawn, drop, price, o

Community-submitted skill. Not yet reviewed by the Forge team. Full prompt content may not be available.Request review →
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il y a 1 moisDernière mise à jour
Skill
AuteurNEXPACE-Limited
Version0.0.0
LicenceUnknown
CatégorieWorkflow
Formatsskill.md
PromptNon publié
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Claude✓ Pris en charge
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À propos

Reviews and tunes game balance across difficulty and progression curves, session pacing, option or strategy trade-offs, and reward economies. Use when players report that a game is too hard, easy, short, long, or grindy; a weapon, upgrade, or strategy dominates; damage, health, spawn, drop, price, or progression values need tuning; or a requested pre-release balance pass has not been validated. Es

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