contour-to-mesh

SKILLWorkflowcommunauté
v0.0.0RobLe3MITMis à jour il y a 3 moisSource →

Build Blender mesh surfaces directly from extracted 2D contours/masks instead of approximate primitives. Use for 1:1 mascot/logo reconstruction, exact leaf/petal silhouettes, filled wireframe shapes, shallow bas-relief forms, or when the model outline must match a front template before adding depth.

Community-submitted skill. Not yet reviewed by the Forge team. Full prompt content may not be available.Request review →
38Étoiles du dépôt
1Clients
1Formats
il y a 3 moisDernière mise à jour
Skill
AuteurRobLe3
Version0.0.0
LicenceMIT
CatégorieWorkflow
Formatsskill.md
PromptNon publié
Compatibilité
Claude✓ Pris en charge
Cursor
Copilot
ChatGPT
Gemini
À propos

Build Blender mesh surfaces directly from extracted 2D contours/masks instead of approximate primitives. Use for 1:1 mascot/logo reconstruction, exact leaf/petal silhouettes, filled wireframe shapes, shallow bas-relief forms, or when the model outline must match a front template before adding depth.

Mots-clés
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