editor-viewport-guide

SKILLWorkflowcommunauté
v0.0.0xonovexMITMis à jour il y a 11 jSource →

Use when building the interactive 3D viewport that bridges a real-time renderer and an editor: GPU id-buffer object picking, selection outline/highlight rendering, and move/rotate/scale gizmos that work on any object plus the linear algebra behind them. Triggers on click-to-select in a 3D scene, rea

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5Étoiles du dépôt
1Clients
1Formats
il y a 11 jDernière mise à jour
Skill
Auteurxonovex
Version0.0.0
LicenceMIT
CatégorieWorkflow
Formatsskill.md
PromptNon publié
Compatibilité
Claude✓ Pris en charge
Cursor
Copilot
ChatGPT
Gemini
À propos

Use when building the interactive 3D viewport that bridges a real-time renderer and an editor: GPU id-buffer object picking, selection outline/highlight rendering, and move/rotate/scale gizmos that work on any object plus the linear algebra behind them. Triggers on click-to-select in a 3D scene, reading back the picked object under the cursor, drawing a crisp selection outline, transform handles/g

Mots-clés
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