game-design-fantasy-extractor

SKILLWorkflowcommunauté
v0.0.0StanestaneUnknownMis à jour il y a 3 moisSource →

Extract the core player fantasy from a game, feature, loop, or pitch based on what the design actually lets the player do, feel, and become. Use when a team can describe mechanics but cannot clearly articulate the fantasy those mechanics are supposed to deliver, when a concept feels emotionally vagu

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Skill
AuteurStanestane
Version0.0.0
LicenceUnknown
CatégorieWorkflow
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À propos

Extract the core player fantasy from a game, feature, loop, or pitch based on what the design actually lets the player do, feel, and become. Use when a team can describe mechanics but cannot clearly articulate the fantasy those mechanics are supposed to deliver, when a concept feels emotionally vague, when a pitch names features instead of a player promise, or when you need to test whether the cla

Mots-clés
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Thèmes

Apparentés dans design tools