game-feel-and-juice

SKILLWorkflowcommunauté
v0.0.0rondorkerinMITMis à jour il y a 1 moisSource →

Use when designing, tuning, or reviewing the moment-to-moment feel of ANY action in ANY genre — responsiveness, input latency, forgiveness windows (coyote time, input buffering), the juice toolkit (hit-stop, screen shake, squash/stretch, particles, easing, sound layering), the 12 animation principle

Community-submitted skill. Not yet reviewed by the Forge team. Full prompt content may not be available.Request review →
25Étoiles du dépôt
1Clients
1Formats
il y a 1 moisDernière mise à jour
Skill
Auteurrondorkerin
Version0.0.0
LicenceMIT
CatégorieWorkflow
Formatsskill.md
PromptNon publié
Compatibilité
Claude✓ Pris en charge
Cursor
Copilot
ChatGPT
Gemini
À propos

Use when designing, tuning, or reviewing the moment-to-moment feel of ANY action in ANY genre — responsiveness, input latency, forgiveness windows (coyote time, input buffering), the juice toolkit (hit-stop, screen shake, squash/stretch, particles, easing, sound layering), the 12 animation principles, camera feel, and UI/menu feel. Also use to diagnose controls that feel floaty, laggy, mushy, weig

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