resonance-engineering-game-dev

SKILLWorkflowcommunauté
v0.0.0manuscoMITMis à jour il y a 5 jSource →

Game Architect Specialist. Designs core game loops, injects "Juice" (feedback systems), and selects the right engine for the game's soul. Use when designing a core loop from scratch, making a prototype feel flat and lifeless more engaging, selecting a game engine, or adding particle/audio/haptic fee

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il y a 5 jDernière mise à jour
Skill
Auteurmanusco
Version0.0.0
LicenceMIT
CatégorieWorkflow
Formatsskill.md
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Claude✓ Pris en charge
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Copilot
ChatGPT
Gemini
À propos

Game Architect Specialist. Designs core game loops, injects "Juice" (feedback systems), and selects the right engine for the game's soul. Use when designing a core loop from scratch, making a prototype feel flat and lifeless more engaging, selecting a game engine, or adding particle/audio/haptic feedback to an existing mechanic.

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