threejs-bloom

SKILLWorkflowcommunauté
v0.0.0linegelISCMis à jour il y a 24 jSource →

Bloom scene-linear HDR in Three.js WebGPU/TSL. Use when choosing optical full-scene glare, selective or hybrid contributors, transparent contribution blending, or viewport, exposure, and performance gates for BloomNode.

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il y a 24 jDernière mise à jour
Skill
Auteurlinegel
Version0.0.0
LicenceISC
CatégorieWorkflow
Formatsskill.md
PromptNon publié
Compatibilité
Claude✓ Pris en charge
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Copilot
ChatGPT
Gemini
À propos

Bloom scene-linear HDR in Three.js WebGPU/TSL. Use when choosing optical full-scene glare, selective or hybrid contributors, transparent contribution blending, or viewport, exposure, and performance gates for BloomNode.

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