threejs-core-renderer

SKILLWorkflowcommunauté
v0.0.0Impertio-StudioMITMis à jour il y a 1 moisSource →

Use when initializing a Three.js renderer, setting up the render loop, handling window resize, configuring tone mapping, or managing color spaces. Prevents the common mistake of not capping pixel ratio, using wrong color space, or forgetting to enable shadow maps. Covers WebGLRenderer, render target

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il y a 1 moisDernière mise à jour
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AuteurImpertio-Studio
Version0.0.0
LicenceMIT
CatégorieWorkflow
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Use when initializing a Three.js renderer, setting up the render loop, handling window resize, configuring tone mapping, or managing color spaces. Prevents the common mistake of not capping pixel ratio, using wrong color space, or forgetting to enable shadow maps. Covers WebGLRenderer, render targets, tone mapping, color management. Keywords: WebGLRenderer, render loop, setSize, setPixelRatio, ton

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