threejs-core-scene-graph

SKILLWorkflowcommunauté
v0.0.0Impertio-StudioMITMis à jour il y a 1 moisSource →

Use when creating Three.js scenes, adding objects, managing parent-child hierarchies, or organizing 3D content. Prevents the common mistake of using add() instead of attach() for reparenting, forgetting matrixAutoUpdate, or missing dispose() calls. Covers Object3D, Scene, Group, Mesh, Layers, Fog, t

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il y a 1 moisDernière mise à jour
Skill
AuteurImpertio-Studio
Version0.0.0
LicenceMIT
CatégorieWorkflow
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Use when creating Three.js scenes, adding objects, managing parent-child hierarchies, or organizing 3D content. Prevents the common mistake of using add() instead of attach() for reparenting, forgetting matrixAutoUpdate, or missing dispose() calls. Covers Object3D, Scene, Group, Mesh, Layers, Fog, traversal, coordinate conversion. Keywords: scene graph, Object3D, add, remove, traverse, layers, fog

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