threejs-impl-lighting

SKILLWorkflowcommunauté
v0.0.0Impertio-StudioMITMis à jour il y a 1 moisSource →

Use when setting up lighting in a Three.js scene: ambient, directional, point, spot, area, or environment lighting. Prevents the common mistake of too many shadow-casting lights, wrong intensity units, or missing environment maps for PBR. Covers all 7 light types, PMREMGenerator, HDR environment map

Community-submitted skill. Not yet reviewed by the Forge team. Full prompt content may not be available.Request review →
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il y a 1 moisDernière mise à jour
Skill
AuteurImpertio-Studio
Version0.0.0
LicenceMIT
CatégorieWorkflow
Formatsskill.md
PromptNon publié
Compatibilité
Claude✓ Pris en charge
Cursor
Copilot
ChatGPT
Gemini
À propos

Use when setting up lighting in a Three.js scene: ambient, directional, point, spot, area, or environment lighting. Prevents the common mistake of too many shadow-casting lights, wrong intensity units, or missing environment maps for PBR. Covers all 7 light types, PMREMGenerator, HDR environment maps, physically correct intensity, helpers. Keywords: lighting, AmbientLight, DirectionalLight, PointL

Mots-clés
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