threejs-scalable-real-time-shadows

SKILLWorkflowcommunauté
v0.0.0linegelISCMis à jour il y a 23 jSource →

Fit scalable directional cast shadows in Three.js r185 WebGPU/TSL. Use when choosing one bounded shadow, CSM, tiled arrays, or cached clipmaps; stabilizing projection, filtering, or bias; or fixing invalidation, caster parity, bindings, or sustained cost.

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Auteurlinegel
Version0.0.0
LicenceISC
CatégorieWorkflow
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Fit scalable directional cast shadows in Three.js r185 WebGPU/TSL. Use when choosing one bounded shadow, CSM, tiled arrays, or cached clipmaps; stabilizing projection, filtering, or bias; or fixing invalidation, caster parity, bindings, or sustained cost.

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