threejs-syntax-controls

SKILLWorkflowcommunauté
v0.0.0Impertio-StudioMITMis à jour il y a 1 moisSource →

Use when adding camera controls to a Three.js scene: orbit, pan, zoom, fly, first-person, or object manipulation. Prevents the common mistake of forgetting controls.update() in the render loop, not calling dispose(), or mixing controls. Covers OrbitControls, MapControls, FlyControls, PointerLockCont

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il y a 1 moisDernière mise à jour
Skill
AuteurImpertio-Studio
Version0.0.0
LicenceMIT
CatégorieWorkflow
Formatsskill.md
PromptNon publié
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Claude✓ Pris en charge
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Gemini
À propos

Use when adding camera controls to a Three.js scene: orbit, pan, zoom, fly, first-person, or object manipulation. Prevents the common mistake of forgetting controls.update() in the render loop, not calling dispose(), or mixing controls. Covers OrbitControls, MapControls, FlyControls, PointerLockControls, TransformControls. Keywords: OrbitControls, controls, camera controls, orbit, pan, zoom, MapCo

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