Let an agent SEE its own Unity game — render every scene and UI popup to exact-resolution PNGs headlessly (in -batchmode via a PlayMode test), including the screen-space HUD, then review the shots by reading them and cropping/colour-probing the fiddly regions. Use WHENEVER you want to verify how a U
Let an agent SEE its own Unity game — render every scene and UI popup to exact-resolution PNGs headlessly (in -batchmode via a PlayMode test), including the screen-space HUD, then review the shots by reading them and cropping/colour-probing the fiddly regions. Use WHENEVER you want to verify how a Unity game actually LOOKS without a human screenshotting — triggers include "screenshot every scene",