contour-to-mesh

SKILLFlusso di lavorocommunity
v0.0.0RobLe3MITAggiornato 3 mesi faFonte →

Build Blender mesh surfaces directly from extracted 2D contours/masks instead of approximate primitives. Use for 1:1 mascot/logo reconstruction, exact leaf/petal silhouettes, filled wireframe shapes, shallow bas-relief forms, or when the model outline must match a front template before adding depth.

Community-submitted skill. Not yet reviewed by the Forge team. Full prompt content may not be available.Request review →
38Stelle del repo
1Client
1Formati
3 mesi faUltimo aggiornamento
Skill
AutoreRobLe3
Versione0.0.0
LicenzaMIT
CategoriaFlusso di lavoro
Formatiskill.md
PromptNon pubblicato
Compatibilità
Claude✓ Supportato
Cursor
Copilot
ChatGPT
Gemini
Descrizione

Build Blender mesh surfaces directly from extracted 2D contours/masks instead of approximate primitives. Use for 1:1 mascot/logo reconstruction, exact leaf/petal silhouettes, filled wireframe shapes, shallow bas-relief forms, or when the model outline must match a front template before adding depth.

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