Use when creating Speckle geometry (Point, Line, Mesh, Brep), collections, or domain objects (Wall, Floor, Beam). Prevents missing units on geometry, incorrect displayValue wrapping, and broken viewer rendering from unwrapped root objects. Covers Base object creation in Python and C#, geometry primi
Use when creating Speckle geometry (Point, Line, Mesh, Brep), collections, or domain objects (Wall, Floor, Beam). Prevents missing units on geometry, incorrect displayValue wrapping, and broken viewer rendering from unwrapped root objects. Covers Base object creation in Python and C#, geometry primitives, typed vs dynamic properties, Collections, displayValue, and Speckle.Objects domain classes. K