speckle-syntax-base-objects

SKILLFlusso di lavorocommunity
v0.0.0Impertio-StudioMITAggiornato 1 mesi faFonte →

Use when creating Speckle geometry (Point, Line, Mesh, Brep), collections, or domain objects (Wall, Floor, Beam). Prevents missing units on geometry, incorrect displayValue wrapping, and broken viewer rendering from unwrapped root objects. Covers Base object creation in Python and C#, geometry primi

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1 mesi faUltimo aggiornamento
Skill
AutoreImpertio-Studio
Versione0.0.0
LicenzaMIT
CategoriaFlusso di lavoro
Formatiskill.md
PromptNon pubblicato
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Claude✓ Supportato
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Descrizione

Use when creating Speckle geometry (Point, Line, Mesh, Brep), collections, or domain objects (Wall, Floor, Beam). Prevents missing units on geometry, incorrect displayValue wrapping, and broken viewer rendering from unwrapped root objects. Covers Base object creation in Python and C#, geometry primitives, typed vs dynamic properties, Collections, displayValue, and Speckle.Objects domain classes. K

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