threejs-ambient-contact-shading

SKILLFlusso di lavorocommunity
v0.0.0linegelISCAggiornato 23 g faFonte →

Ground indirect lighting with ambient visibility in Three.js r185 WebGPU/TSL. Use when choosing authored material AO, dynamic GTAO, forward-lighting placement, reduced-resolution reconstruction, temporal AO, or bent normals.

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5Stelle del repo
1Client
1Formati
23 g faUltimo aggiornamento
Skill
Autorelinegel
Versione0.0.0
LicenzaISC
CategoriaFlusso di lavoro
Formatiskill.md
PromptNon pubblicato
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Claude✓ Supportato
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Gemini
Descrizione

Ground indirect lighting with ambient visibility in Three.js r185 WebGPU/TSL. Use when choosing authored material AO, dynamic GTAO, forward-lighting placement, reduced-resolution reconstruction, temporal AO, or bent normals.

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