threejs-core-math

SKILLFlusso di lavorocommunity
v0.0.0Impertio-StudioMITAggiornato 1 mesi faFonte →

Use when working with 3D math in Three.js: vectors, matrices, quaternions, rotations, colors, or coordinate transforms. Prevents the common mistake of mutating shared vectors, using wrong rotation order, or confusing Euler gimbal lock. Covers Vector3, Matrix4, Quaternion, Euler, Color, MathUtils, Bo

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11Stelle del repo
1Client
1Formati
1 mesi faUltimo aggiornamento
Skill
AutoreImpertio-Studio
Versione0.0.0
LicenzaMIT
CategoriaFlusso di lavoro
Formatiskill.md
PromptNon pubblicato
Compatibilità
Claude✓ Supportato
Cursor
Copilot
ChatGPT
Gemini
Descrizione

Use when working with 3D math in Three.js: vectors, matrices, quaternions, rotations, colors, or coordinate transforms. Prevents the common mistake of mutating shared vectors, using wrong rotation order, or confusing Euler gimbal lock. Covers Vector3, Matrix4, Quaternion, Euler, Color, MathUtils, Box3, Sphere, coordinate system. Keywords: Vector3, Matrix4, Quaternion, Euler, Color, MathUtils, lerp

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