threejs-particles-trails-and-effects

SKILLFlusso di lavorocommunity
v0.0.0linegelISCAggiornato 23 g faFonte →

Representation-first Three.js WebGPU/TSL particles, ribbon or history trails, and effects. Use for analytic or recurrent particle motion, stable-slot or scan-compacted GPU pools, flow-conforming shells and wakes, dissolving debris, or effect-specific HDR and depth integration.

Community-submitted skill. Not yet reviewed by the Forge team. Full prompt content may not be available.Request review →
5Stelle del repo
1Client
1Formati
23 g faUltimo aggiornamento
Skill
Autorelinegel
Versione0.0.0
LicenzaISC
CategoriaFlusso di lavoro
Formatiskill.md
PromptNon pubblicato
Compatibilità
Claude✓ Supportato
Cursor
Copilot
ChatGPT
Gemini
Descrizione

Representation-first Three.js WebGPU/TSL particles, ribbon or history trails, and effects. Use for analytic or recurrent particle motion, stable-slot or scan-compacted GPU pools, flow-conforming shells and wakes, dissolving debris, or effect-specific HDR and depth integration.

Parole chiave
skillclaude