threejs-procedural-fields

SKILLFlusso di lavorocommunity
v0.0.0linegelISCAggiornato 23 g faFonte →

Procedural fields for coherent scalar and vector causes in Three.js WebGPU/TSL. Use when a task needs shared causes across materials, geometry, or compute; must choose direct evaluation versus a baked field; needs deterministic CPU/TSL parity and footprint filtering; or needs metric signed-distance

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23 g faUltimo aggiornamento
Skill
Autorelinegel
Versione0.0.0
LicenzaISC
CategoriaFlusso di lavoro
Formatiskill.md
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Claude✓ Supportato
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Gemini
Descrizione

Procedural fields for coherent scalar and vector causes in Three.js WebGPU/TSL. Use when a task needs shared causes across materials, geometry, or compute; must choose direct evaluation versus a baked field; needs deterministic CPU/TSL parity and footprint filtering; or needs metric signed-distance terrain and coast analysis.

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