unreal-behavior-trees

SKILLFlusso di lavorocommunity
v0.0.0gamedev-skillsApache-2.0Aggiornato 10 g faFonte →

Build NPC AI in Unreal Engine 5 with Behavior Trees and Blackboards: composites (Selector/Sequence), tasks, decorators, services, and running the tree from an AIController. Use when creating enemy/NPC AI, BT_/BB_ assets, custom BTTask or BTService nodes, or when the user mentions Behavior Tree, Blac

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518Stelle del repo
1Client
1Formati
10 g faUltimo aggiornamento
Skill
Autoregamedev-skills
Versione0.0.0
LicenzaApache-2.0
CategoriaFlusso di lavoro
Formatiskill.md
PromptApri (vedi la scheda Prompt)
Compatibilità
Claude✓ Supportato
Cursor
Copilot
ChatGPT
Gemini
Descrizione

Build NPC AI in Unreal Engine 5 with Behavior Trees and Blackboards: composites (Selector/Sequence), tasks, decorators, services, and running the tree from an AIController. Use when creating enemy/NPC AI, BT_/BB_ assets, custom BTTask or BTService nodes, or when the user mentions Behavior Tree, Blackboard, AIController, BTTask, decorator, or service.

Parole chiave
skillclaude