Turn prompts into production-ready game assets: animated characters, textures, terrain, VFX, HUD.
Inferred from the transports this listing declares (stdio, streamable-http). A client not listed here hasn’t been ruled out — it just isn’t something Forge can confirm.
GRIPFORGE_API_KEYAPI keyrequiredGripForge API key (gf_...) — create one at https://gripforge.ai/account
Declared by the author in the official MCP registry. Forge does not store, broker, or ever see these values — the config below is scaffolded with placeholders you fill in locally.
Verification confirms publisher identity (repo ownership), not code safety. The security scan covers known CVEs and suspicious install scripts.
Read out of the source npm actually ships, at scan time. The package was never executed. Tools registered dynamically at runtime, or hidden inside bundled or minified code, can be missed — so this is a floor on the tool surface, not a complete census of it.
gripforge_attachNo description publishedThis tool published no description. Forge does not invent one.
gripforge_formatsNo description publishedThis tool published no description. Forge does not invent one.
0 of 2 tools published a description.
Tool names and descriptions are written by the publisher and shown verbatim as inert text. They are the strings an MCP client passes to a model, so Forge scans them for prompt-injection patterns — any finding appears with the security scan above. “Privileged” is a keyword match on the tool name, not an audit of what the tool does: a benign-sounding name can still do anything.
Turn prompts into production-ready game assets: animated characters, textures, terrain, VFX, HUD.
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