dev.carbonitex.ecogame/ecocarbonwiki

MCPcommunitylive
v2.5.0dev.carbonitex.ecogameUnknownUpdated 1mo ago

Read-only MCP for the Eco game wiki: search, Markdown pages, and wiki_* lookups. No keys, no writes.

Endpoint healthlive
checked 2 days ago · 523ms
100% of the last 6 checks reached this endpoint
Works in
ClaudeCursorCopilotChatGPTGemini

Inferred from the transports this listing declares (streamable-http). A client not listed here hasn’t been ruled out — it just isn’t something Forge can confirm.

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1mo agoLast update
Package
Authordev.carbonitex.ecogame
LicenseUnknown
Version2.5.0
Sourcemcp-registry
Trust Status
B
60/100Good
✓Listed in Forge index+10/10
—Publisher identity verified+0/30
→ Publisher: this listing has no repository on file, so `forge publish` cannot verify ownership automatically. Use "Claim this listing" above — Forge reviews these by hand.
—Domain verification+0/10
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✓Prompt-injection scan · clean+30/30
✓Obfuscation / exfil scan · clean+20/20
StatusCommunity-indexed
PublisherUnverified
SignatureUnsigned
Domain—
Provenance—
DependenciesNot audited
Tool surface10 tools · none privileged
Security scan✓ Cleanvlive · 13d agoHow well does this scan work?
EvalsNone
IndexedAug 11, 2026

Verification confirms publisher identity (repo ownership), not code safety. The security scan covers known CVEs and suspicious install scripts.

Tools

10 tools · none privileged
Observed live from the vendor's endpoint13d ago

Read from a real MCP initialize → tools/list handshake against the declared endpoint. No tool was ever invoked — tools/list is the read-only introspection call the protocol defines for this. It reflects what the server advertised at that moment; a hosted endpoint is not pinned to any version and can change without notice.

  • https://ecogame.carbonitex.dev/mcp10 tools · 565ms
searchFull-text search the Eco game wiki (items, recipes, skills, animals, plants, biomes, guides). Returns ranked matches with name, kind, canonical url and a snippet.

Full-text search the Eco game wiki (items, recipes, skills, animals, plants, biomes, guides). Returns ranked matches with name, kind, canonical url and a snippet.

ParameterTypeDescription
query*stringThe search query.
limitintegerMax results (1-50, default 15).
fetchFetch a single Eco wiki page as Markdown. Pass a canonical wiki path such as /wiki/item/iron-bar, /wiki, or an index like /wiki/recipes.

Fetch a single Eco wiki page as Markdown. Pass a canonical wiki path such as /wiki/item/iron-bar, /wiki, or an index like /wiki/recipes.

ParameterTypeDescription
path*stringCanonical wiki path, e.g. /wiki/item/iron-bar
wiki_searchFull-text search the Eco game wiki (items, recipes, skills, categories, animals, plants, biomes). Returns matching pages with their kind, name, slug, and a snippet. Use the slug with the matching wiki_get_* tool to read full facts. ALWAYS search first to find the right slugs.

Full-text search the Eco game wiki (items, recipes, skills, categories, animals, plants, biomes). Returns matching pages with their kind, name, slug, and a snippet. Use the slug with the matching wiki_get_* tool to read full facts. ALWAYS search first to find the right slugs.

ParameterTypeDescription
query*stringWhat to search for (e.g. "iron bar", "carpentry", "deer").
limitintegerMax results (default 8).
wiki_getRead full facts for one OR MANY wiki pages in a single call. Pass every page you need at once (e.g. a recipe AND its ingredient items) — batching saves round-trips. Each entry takes a slug (from wiki_search) and, ideally, its kind: • item — item/food/tool/placed-object/block: description, category,…

Read full facts for one OR MANY wiki pages in a single call. Pass every page you need at once (e.g. a recipe AND its ingredient items) — batching saves round-trips. Each entry takes a slug (from wiki_search) and, ideally, its kind: • item — item/food/tool/placed-object/block: description, category,…

ParameterTypeDescription
items*array1–12 pages to read in one call.
wiki_total_rawFlatten a recipe or craftable item to its TOTAL RAW materials across the whole production chain, with total labor calories, total craft minutes, and crafting-step count. Pass an item slug OR a recipe slug. Use for 'what does it take to make X from scratch' (the raw shopping list). For a breakdown t…

Flatten a recipe or craftable item to its TOTAL RAW materials across the whole production chain, with total labor calories, total craft minutes, and crafting-step count. Pass an item slug OR a recipe slug. Use for 'what does it take to make X from scratch' (the raw shopping list). For a breakdown t…

ParameterTypeDescription
slug*stringAn item or recipe slug (from a wiki_search result).
skill_levelintegerA single skill level applied to EVERY governing skill in the chain (shortcut for a uniform setup).
skillsobjectPer-skill levels: { "<skill FullName>": level }. Overrides skill_level for those skills.
talentsarrayTalent names/types to treat as learned (applied across the whole chain).
modulesarrayUpgrade-module names/types installed (multiple slots stack).
modulestringA single module name/type, or a comma-separated list (alternative to modules[]).
serverobjectModel a DIFFERENT server by overriding its difficulty/feature settings (default = THIS server's real settings, so omit for accurate answers). Fields: craftReso…
wiki_bomBill-of-materials for making a target item/recipe: the full crafting tree INCLUDING the crafted intermediate sub-components (NOT just raw leaves). This is the tool for 'how many <component> does it take to make <target>' — including components the target never lists directly (they're summed transit…

Bill-of-materials for making a target item/recipe: the full crafting tree INCLUDING the crafted intermediate sub-components (NOT just raw leaves). This is the tool for 'how many <component> does it take to make <target>' — including components the target never lists directly (they're summed transit…

ParameterTypeDescription
slug*stringThe TARGET item or recipe slug (from a wiki_search result).
quantityintegerHow many units of the target to produce (default 1; clamped 1..10000).
ingredientstringOptional: a specific component name or slug. Returns just that component's total quantity in the tree and its role (intermediate/raw).
recipe_slugstringOptional: when the target item has multiple producing recipes, pick this one (else the primary; others are reported as alternatives).
skill_levelintegerA single skill level applied to EVERY governing skill in the chain (shortcut for a uniform setup).
skillsobjectPer-skill levels: { "<skill FullName>": level }. Overrides skill_level for those skills.
talentsarrayTalent names/types to treat as learned (applied across the whole chain). Their effect text is echoed back so you can explain why a number changed.
modulesarrayUpgrade-module names/types installed (multiple slots stack).
modulestringA single module name/type, or a comma-separated list (alternative to modules[]).
serverobjectModel a DIFFERENT server by overriding its difficulty/feature settings (default = THIS server's real settings, so omit for accurate answers). Fields: craftReso…
wiki_calcCompute EXACT numbers for a chosen setup. For a RECIPE: labor calories, craft time, per-ingredient counts and throughput at a given skill level + upgrade module + talents. For a FOOD item: its STATIC calories/nutrition (eating never changes these) PLUS an estimated XP / skill-gain rate from the die…

Compute EXACT numbers for a chosen setup. For a RECIPE: labor calories, craft time, per-ingredient counts and throughput at a given skill level + upgrade module + talents. For a FOOD item: its STATIC calories/nutrition (eating never changes these) PLUS an estimated XP / skill-gain rate from the die…

ParameterTypeDescription
slug*stringA recipe, food-item, or species slug (from wiki_search).
skill_levelintegerGoverning-skill level (recipes/tools/mining); lowers labor / tunes stats.
modulestringUpgrade-module name or tier number (recipes only); lowers craft time/materials.
talentsarrayTalent names to treat as learned (recipes/tools/mining/species yields).
balancedbooleanFood only: assume a balanced diet (max balanced-diet bonus) vs this food alone.
varietynumberFood only: your current food-variety bonus multiplier (default 1).
tastinessnumberFood only: your current food-tastiness bonus multiplier (default 1).
housingnumberFood only: your housing XP contribution (additive to the skill-gain rate; default 0).
serverobjectModel a DIFFERENT server by overriding its difficulty/feature settings (default = THIS server's real settings, so omit for accurate answers). Fields: craftReso…
wiki_contract_basicsExplain how Solomon's help contracts and quests work for players (the kinds available, how rewards/escrow work, how completion is verified). Use for 'how do contracts/quests work' questions.

Explain how Solomon's help contracts and quests work for players (the kinds available, how rewards/escrow work, how completion is verified). Use for 'how do contracts/quests work' questions.

No input schema was published for this tool.

wiki_rankRank the wiki's entities by a NUMERIC field and return the top (or bottom) N. Use this for ANY 'which has the most/least/highest/lowest X' question — never guess-and-confirm with wiki_search. Choose a kind, the field to rank 'by', order (desc = highest first, the default; asc = lowest first), an op…

Rank the wiki's entities by a NUMERIC field and return the top (or bottom) N. Use this for ANY 'which has the most/least/highest/lowest X' question — never guess-and-confirm with wiki_search. Choose a kind, the field to rank 'by', order (desc = highest first, the default; asc = lowest first), an op…

ParameterTypeDescription
kind*stringWhich entity set to rank.
by*stringNumeric field to rank by (see this tool's description for the field names valid for each kind).
orderstringdesc = highest first (default), asc = lowest first.
limitintegerHow many to return (default 5, max 25).
categorystringOptional: scope to ONE tag/category before ranking/aggregating, e.g. "seed", "vegetable", "gun". Only the tagged kinds (food / item / species) support this. Us…
whereobjectOptional single numeric filter applied before ranking/aggregating, e.g. { field: "weight", op: "<", value: 1000 }. The field must come from the same per-kind s…
skill_levelintegerA single skill level applied to every governing skill (profile-sensitive metrics only).
skillsobjectPer-skill levels: { "<skill FullName>": level }. Overrides skill_level for those skills.
talentsarrayTalent names/types to treat as learned (profile-sensitive metrics only).
modulesarrayUpgrade-module names/types installed (multiple slots stack).
modulestringA single module name/type, or a comma-separated list (alternative to modules[]).
serverobjectModel a DIFFERENT server's difficulty (default = this server's real settings; omit for accurate answers). Fields: craftResource, craftTime, growth, garbageRati…
wiki_aggregateCompute an aggregate over the wiki's entities — count / sum / avg / min / max of a numeric field across a whole kind, with an optional numeric 'where' filter. Use for 'how many…', 'what's the average/total/highest…' questions. 'count' needs no field (counts entities, or those matching 'where'); sum…

Compute an aggregate over the wiki's entities — count / sum / avg / min / max of a numeric field across a whole kind, with an optional numeric 'where' filter. Use for 'how many…', 'what's the average/total/highest…' questions. 'count' needs no field (counts entities, or those matching 'where'); sum…

ParameterTypeDescription
kind*stringWhich entity set to aggregate over.
metric*stringWhich aggregate to compute.
fieldstringNumeric field for sum/avg/min/max (required for those). Optional for count — with a field, count includes only entities that have it.
categorystringOptional: scope to ONE tag/category before ranking/aggregating, e.g. "seed", "vegetable", "gun". Only the tagged kinds (food / item / species) support this. Us…
whereobjectOptional single numeric filter applied before ranking/aggregating, e.g. { field: "weight", op: "<", value: 1000 }. The field must come from the same per-kind s…
skill_levelintegerA single skill level applied to every governing skill (profile-sensitive metrics only).
skillsobjectPer-skill levels: { "<skill FullName>": level }. Overrides skill_level for those skills.
talentsarrayTalent names/types to treat as learned (profile-sensitive metrics only).
modulesarrayUpgrade-module names/types installed (multiple slots stack).
modulestringA single module name/type, or a comma-separated list (alternative to modules[]).
serverobjectModel a DIFFERENT server's difficulty (default = this server's real settings; omit for accurate answers). Fields: craftResource, craftTime, growth, garbageRati…

10 of 10 tools published a description.

Tool names and descriptions are written by the publisher and shown verbatim as inert text. They are the strings an MCP client passes to a model, so Forge scans them for prompt-injection patterns — any finding appears with the security scan above. “Privileged” is a keyword match on the tool name, not an audit of what the tool does: a benign-sounding name can still do anything.

About

Read-only MCP for the Eco game wiki: search, Markdown pages, and wiki_* lookups. No keys, no writes.

Keywords
mcp
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